Saturday, September 19, 2026

Trump Obtains Big Military Deal Over Greenland

PJ Media reports

The United States, Denmark, and Greenland signed a permanent agreement Friday that hands Washington lasting military rights across the island while permanently shutting out China, Russia, and every other non-NATO adversary. The deal gives the U.S. permanent access, basing, and overflight rights in Greenland, along with the authority to build new military installations there whenever it decides it needs to, according to a senior U.S. official who briefed Fox News Digital.

This will make it easier for the United States to maintain dominance over the North Atlantic. 

RPG Saturday: Expedition To The Barrier Peaks

 

My well worn original version on the left and, on the right, a reprint from Goodman Games from 2019.

TSR, the publisher of the old basic Dungeons & Dragons and Advanced Dungeons & Dragons, released adventure "modules" with letter series code and numeric volume code, e.g. (as we are looking at in today's column) S3--the "Special" or "S" series, and the third volume in that series.

    Typically there would be some connection between the volumes in a series, where the first adventure would naturally lead to the second, and so on. However, there are some series that simply collect modules used as one-shot adventures at conventions with no story connection between the two. The "S" series is one of these, although I understand that there was a later attempt to collect the first four "S" modules into one volume and introduce connections between them (still available through Drive Thru RPG). 

    S3 was entitled "Expedition to the Barrier Peaks" which is a location in Gary Gygax's Greyhawk  setting, although it could be dropped into a mountainous area in any campaign or setting. It was released in 1980 and I probably purchased it then or within a year or two.  

Inside cover on adventure booklet. 

     The basic background to the adventure is a series of attacks by strange monsters in a particular duchy with our heroes being hired to discover the source of this scourge. The characters journey into the mountains and ultimately follow clues to a valley or canyon high in the mountains where they discover two entrances to caves--a larger cave blocked by a large metal door and some distance above it, a smaller opening. This is all background in the original adventure, as the playable part of the adventure begins with the character cresting a rise and spying the cave entrances, the larger opening sealed by the metal door and the upper entrance standing dark and open. The intention is that the characters enter the upper entrance which is the starting point for the underground "dungeon." 

    What makes this adventure unusual is that the "dungeon" is actually the remains of a large starship that was afflicted by some mysterious plague that had killed the crew, and which subsequently had crash landed and been buried under rubble and stone although occasionally robots will clear the doors to the ship and, at the same time, eject alien creatures ("monsters") onto the general area. 

    Going through the small entrance, the characters begin on the uppermost level of the starship and, hopefully, will work their way down through the rest of the accessible portions of the ship. The levels described in the module are clearly not the whole of a starship, which suggests that their could be additional levels that could be added if a game master wanted to expand on the adventure.

 


    With that said, the original adventure had six (6) levels, which were apparently part of the living quarters of the ship. Access between the levels is by four lifts evenly spaced around each level (one per quadrant) or, on lower levels, by ramps or staircases.  The uppermost level contains crew and passenger quarters, below which was a maintenance deck--basically just access to pipes and conduits. The third level was mostly an open area with a walkway overlooking a large botanical area on a lower deck, with the outside edges taken up with lounges, cargo holds, and a few other miscellaneous locations. The fourth level (which is also by far the tallest) is the level with a now overgrown and out of control botanical garden and surrounding storage and recreation areas. Unlike the prior levels, this one includes stairways to the sixth level since there does not appear to be direct lift access to the sixth level. The fifth level is another maintenance level. The sublevel 5 is labeled "atmospheric ballast" and inaccessible save by some magical means. And, finally, the sixth level is a combination recreation level and cargo level, with gymnasium, swimming pool, theater, and auditorium, as well as several cargo holds, including the one with the large door that exits at the bottom of the ship. 

 


    As the characters proceed through the ship, they will encounter mutated creatures and monsters, as well as several different types of robots and androids. On top of that, the characters have to deal with the technology. And while some of the technology may be obvious to the players on how to operate or use it, it would not be so with the players' characters. To address those issues, the adventure booklet contains rules to allow for the characters to figure out how to use equipment or other technology. This takes the form of several flowcharts representing increasing difficulty to figure out an item. Depending on dice rolls, the character will follow one or other paths between the nodes in the chart, which can lead them to various results ranging from figuring out how to use the weapon, to wasting an energy charge from a battery, to destroying the item, to some disastrous result resulting in injury or death.  

 


    The original module came with two booklets. The adventure booklet is 32 pages and contains the background information for the players and the game master, the location descriptions, statistics for the various monsters unique or introduced in this adventure, and some miscellaneous information.   


     At the time this module was published, the publisher (TSR) was publishing a few adventure modules with a booklet containing drawings or prints illustrating locations and objects that the characters might encounter. The one for this module is probably the largest example of this, with 64 illustrations including several printed in color. I thought these were very useful, particularly where it would otherwise be hard to convey to the players an accurate description. 

A few drawings to show the characters at certain locations.

 
A couple of the color illustrations.

    The Goodman Games book is 400 pages. As usual to other similar books from Goodman reprinting old adventure modules, this book starts out with several articles and an interview going over the history of the writing and introduction of this particular module. Next, it contains a reprint of the original module including the artwork (with all color illustrations reproduced in color). Finally, it contains a version that has been updated to not only be compatible with 5th edition D&D--the version that was current at the time Goodman published its book--but correcting any errors or inconsistencies in the original adventure. Goodman has also expanded the adventure module somewhat, adding an additional Level 7 to the ship (with additional illustrations for the players), providing some additional illustrations for the game master, adventure expansions and and alternative background and ending, expanding encounters for inside the ship, and details (and mini-adventures) for the region around the crash site. In short, if you want, they have turned the adventure from a quick tournament exploration through the ship into something that could be its own small campaign with much more to do both inside and outside the crashed starship.

The Goodman Games' book reproduces the illustrations from the original.
 

    I really enjoyed this adventure as a youth, but there is a significant issue for game masters who don't exercise strict control over what the characters can remove from the starship. In particular, there are some weapons--blasters, lasers, etc.--on the ship that are powerful and can upset game balance if brought out of the ship and into the more general game world. The way to deal with this is to either have something happen to prevent the characters from leaving the starship with a working example and/or a very limited number of power charges. 

    If I were to use this adventure again, it would not be as a one-shot adventure, but as the culminating adventure to a campaign. I understand that D&D is a fantasy game, but when I review the monsters in the Monster Manual and Fiend Folio, I have to wonder how humans could ever have survived against such creatures let alone build settlements and develop civilizations. But if you take the position that the monsters are extremely rare and artificially introduced into the environment, rather than something natural to the environment, it makes more sense. 

    And what could introduce monsters to an environment? They could be the product of a mad wizard or alchemist, an angry deity, or have wondered through some sort of inter-dimensional rift or gateway. But why not periodically expelled from an alien starship? Thus, this would make a great campaign with the players' characters becoming involved with fighting creatures that have mysteriously appeared leaving ruin and death in their wake. And as the characters progress, they gradually track the infestation back to a particular location which happens to be the starship. 

    A game master could also easily expand the size of the ship. For instance, the top level is quarters for the crew. But why not additional levels for passengers and/or colonists? Or bridge or engineering decks? Or decks that are just cargo and material? Of perhaps this portion of the ship is merely one of several nearly identical modules arranged around a central hub containing the bridge, fuel and engines of the craft?

    In closing, this is a fun adventure for higher level characters if it is handled correctly. It could easily be the capstone adventure to a campaign, or further expanded into a mega dungeon. The Goodman Games version is out of print and quite expensive if you can find it; but, as noted, you can still find a book with the original adventure on Drive Thru RPG. 

Good News For Shooters In The 5th Circuit

"Fifth Circuit Rules Federal Interstate Handgun Sales Ban is Unconstitutional" reports Shooting News Weekly. The ban was there to protect states, like New York, which had strict gun control laws, from people going to a free state, buying a firearm, and bringing it back. But for decades we've heard these same gun control states complain that it doesn't work. This ruling conflicts with one from the 2nd Circuit, so it sets up a conflict that could help it be heard by the Supreme Court--assuming it is appealed, that is.

Friday, September 18, 2026

Trump Comes Through For Shooters & Hunters

A couple notable items:

One important caveat: the way [Judge] Hendrix’s order was written, the relief currently applies only to members of the plaintiff organizations — current and future GOA members, plus PSA and SilencerCo customers. If you’re not covered by one of those, you’re still working under the old NFA rules for now, even as the underlying regulatory basis has collapsed for everyone else.   

  • "New Trump orders loosen regulations on hunting, recreational fishing"--USA Today. The biggest point for most of us is that the order rolls back a Biden-era policy that prevented hunters and fishermen from using lead ammunition and tackle. The article also notes that the Interior Department recently issued a new rule permitting hunting at 95% of National Wildlife Refuge System lands, encompassing 92 million acres. Also:

The order takes aim at the lottery system that limits who can access high-demand Forest Service-administered river areas, directing Agriculture Secretary Brooke Rollins to overhaul the lottery to prioritize U.S. citizens and applicants who haven’t previously received access. 

There is a lot more to the order, however, which you can read here. 

School Shooting Leaves At Least 6 Dead

 Only in America, according the liars on the left: "School shooting leaves at least six dead and many more injured after 16-year-old embarks in gun rampage in Philippines," with the article noting "[t]he incident follows two fatal gun incidents since June at schools in the Philippines, where school shootings were previously rare." At least 17 others were injured, according to the report. The article adds:

    Last month, a student live-streamed himself shooting and killing another student in a classroom in Zamboanga in the country's south before taking ‌his own life.

    In June, at least three students were killed and about 20 others injured in an attack at a public high school in Tacloban, where two classmates opened fire on campus.

    The Philippines has relatively strict gun ownership regulations, including background checks and psychological evaluation requirements, although illegal firearms remain in circulation. 
  

According to Wikipedia:

In order to possess a firearm in the Philippines, a person must be at a minimum age of 21 years and pass a background check to be issued a License To Own And Possess Firearms (LTOPF). They must also take a firearms training and safety course. Any history of mental illnesses or domestic violence within the individual or the family will cause an applicant to have their request rejected. 

Ceuta In The News Again

 From the Daily Mail: "Ceuta overrun: Thousands of migrants charge through streets of Spanish enclave as police attempt to move them to official tent camp." From the article:

    Spanish police today began relocating the migrants, who have been living for weeks on the beach in Ceuta, to its port area.

    In the move officers struggled to contain the crowds jostling to secure a spot at the new tented site. Authorities say there are enough tents for 1,700 people.

    Video footage shows people charging through the streets towards the new camp, cheering and shouting.

    According to local reports, the National Police and Riot Control Unit were forced to intervene, reportedly using tear gas to stop the chaos.

    It comes after tens of thousands of migrants flooded across the border from Morocco in late July. 

    Although most returned, around 13,000 have remained, with many now sleeping rough on the territory's beaches. 

The 13,000 figure is, itself, interesting. You might remember that in early August, authorities and the major media outlets were telling us that only between 3,000 and 5,000 remained. Then it crept up to between 5,000 and 7,000. And now it is 13,000. It tells me that the authorities and news media have been lying all along. 

Black Mob Attacks White Woman

The Daily Mail reports that "[a] Pennsylvania college student was attacked by a violent mob after asking the group to get off her property." The article, of course, doesn't mention race, but a video clearly shows that it is a black mob beating up a young white woman. 

Trump Cracks Down On Green Cards For The Indigent

The Daily Mail reports that "Trump’s new restrictive green card policy starts TODAY as immigrants brace for applications to be denied." Basically, the new policy reverses a relaxation of rules under Biden that allowed for green cards to be issued to aliens who needed public assistance. 

    According to the new rule from USCIS, applicants will be screened to see if they are deemed a 'public charge,' in essence, whether the migrants have sufficient means to support themselves, or whether they will need taxpayer-funded assistance. 

    In 2022, under former President Joe Biden, USCIS, a sub-agency of the Department of Homeland Security, lowered the scrutiny on migrants' financial state and potential draw on social benefits during the application process, making it easier for cash-strapped individuals to gain permanent residence.  
  

"Immigration officials can consider whether the migrants will need SNAP food benefits, Medicaid, housing assistance or many other public subsidies," as well as "look at the family members of applicants to see what benefits they are receiving before coming to a conclusion on whether to approve the green card applications."

    You might think this a good thing, but not the traitorous Democrats. For instance, the article notes, "[c]ritics of the rule have expressed concerns that it may have a chilling effect on migrant applications for social benefits in the US." Good. Maybe my taxes will go down. Also, Democrats are afraid of losing the grift associated with providing welfare to immigrants:

    A coalition of 22 states and DC, including California and New York, sued the Trump administration this week in an effort to halt the change. 

    The coalition has argued they would lose billions in federal funding should migrants unenroll from assistance programs over fears of how they could impact their green card applications.  

Oh no. 

    Of course, it is all well and good to reduce immigration, but at some point we will have to send most of them back. The YouTube channel, Basic Logic, has some thoughts on that:

 VIEW: "How To Legally Save Our Nations"
Basic Logic (8 min.)

Weekend Reading #73

Some longer or more involved reading:

     If you ever find yourself in the Idaho State [History] Museum in Boise, Idaho, ask to see the Elmer Keith Commemorative .44 magnum revolver.  Donated in 1985 A.D.  The gold inlaid engraving is fantastic.  

     If it's still on display when you get there, it will be on the bottom level of the museum.  Walk down the stairs.  There will be a glass enclosure displaying many things.  Front and center you will see the revolver.   

If you like weapons, you should also go to the Old Penitentiary which has a museum on the grounds with a large collection of historical weapons from roughly the Renaissance through WWII on display.   

  •  Jon linked to this article--"The Apprehensions Women Have About Carrying a Firearm — And How Training Helps Overcome It"--which caught my attention because, like many of the articles aimed at women, it tries to create a false dichotomy between male and female shooters. In this case, the author begins: "For many women, carrying a firearm is not about politics, power, or recreation. It is about wanting the ability to defend themselves and the people they love if they are ever faced with a dangerous situation." What a degrading attitude toward men! Sure there are the exceptions (which seem to only show up in the comments online), but I don't personally know any men that daily carry for reasons of politics or power or recreation. Because daily carry is a pain in the butt, the people who carry daily, day-after-day, are motivated by defending themselves and the people they love. The article goes on to describe various fears that women have--fear of having an accident, making the wrong decision, fear of being judged or criticized by family or friends--but these are also concerns of most men. It is why so much ink is spilled on topics of safe gun handling and the law (and practicalities) of self-defense. I suppose the fear of criticism is perhaps less with men simply because men are not as driven by competition for social affirmation. The rest of the article continues with the false dichotomy because many of the concerns will be common to men who have no past experience with firearms and/or older men or men that suffer from physical disabilities. As I've mentioned before, when I see this false dichotomy, it seems primarily to be a marketing ploy to convince women that they need a female instructor. 
  • Jon has some commentary about Cooper's rules of gun safety, including the following about Rule 1: "All Guns Are Loaded".

     This rule is not saying to treat all guns as if they were loaded.  This rule is commanding you to keep all guns loaded at all times.  

     If you don't understand this, please read "The Modern Technique of the Pistol" by Gregory Boyce Morrison https://dokumen.pub/qdownload/the-modern-technique-of-the-pistol-0962134236-9780962134234.html Page 8.  

     Instructors who teach "Treat all guns as if they were loaded." Are telling you to PRETEND the gun is loaded, even if you know that the gun is not loaded.  Col. Cooper is telling you to BELIEVE, not pretend, that all guns are always loaded, because you keep all guns always loaded, as a matter of safety.  

     So the "safety" rules of the IDPA matches, the USPSA matches, and the NRA courses that require you to unload your pistol when not actually shooting create horrible training scars, that you must be 
aware of.   

Later he adds:

That means always keep your gun loaded.  That means a round in the chamber.  This is a safety rule.  With a loaded gun, you can defend the safety of yourself and your loved ones.  With an unloaded gun, you cannot.  No, as a matter of fact, you will not have time to chamber a round.  No, as a matter of fact, you won't have a support-side hand available to chamber a round; you'll have to chamber the round one-handed, possibly support-side-hand only.  As we saw in the above cited incident.  You can do that, right?  Because you've had training and practice regularly (weekly at least).  

     Last week, I stopped to eat at the In And Out burger shop in Twin Falls, ID.  It was all cleaned up and running smoothly.  We did notice 3 discreetly armed private security officers and one private security office with a full duty belt rig.  All were directing traffic and patrolling around the parking lot.  

     I also noticed that the two ladies behind the counter were carrying concealed.  Well concealed, I had to look carefully to see.  Idaho has the best gun laws in the country, according to the anti-gun group EveryTown.   

 Check out his other commentary on the rules.

  •  I had recently linked to an article by Greg Ellifritz on the downsides of evacuating after receiving a bomb threat, with Greg specifically discussing a recent incident involving a high school in Tennessee. Jon adds some additional thoughts:

     I have taken classes in which we were taught to never move people into well defined (as in written in a plan) rally points.  Rather the instruction was to disperse them / send them home / send them to another site, etc.  

     It's hard to get a big bomb into a building.  It's easy to get a big bomb into a parking lot.  So drive the car or truck bomb into the parking lot and cause an evacuation into the parking lot.  Lots of documented cases of such.  So, if the plan is to evacuate to a well defined (written in a plan that the enemy knows, one must assume spies) rally point, the planners are idiots and should not be trusted, because they are not competent.  In such cases, tell your children to run away, run home, run away and call you to pick them up.  Tell your children to NEVER hang out in a well defined rally point.   

This goes hand in hand with another terrorist tactic which is to set off a bomb, then, after first responders show up, set off one or more other concealed explosives outside the original target in order to kill first responders and people that have been evacuated. As Jon says, get out of defined rally point. 

  •  And in defense of engaging in competition, Jon explains:

      Disparaging competition shooting as not relevant or counter-productive to combat shooting because it is not realistic, is not intellectually honest.  All training is not realistic.  Because civilian trainers cannot tolerate 3% casualties and 1% fatalities in their classes.  They actually strive for 0% casualties, including heat casualties.  (See Greg's article elsewhere in this blog posting.  "Two Contemporary Training Issues to Ponder" by Greg Ellifritz)  

     Even in our U.S. Armed Forces training, where 3% casualties and 1% fatalities are tolerated in combined arms exercises, the training is still not realistic.  Because in combat much higher casualty and fatality rates are expected and tolerated.  In the U.S. Navy, the surface warfare fleet expects a ship to continue functioning, being combat effective, with 50% of the crew dead.  Sorry, that's just reality.  

     When I was young and stupid, I was working intel for an exercise.  We told the command staff that the winds were too high and advised them to abort the jump.  Lt. General Klingston ordered the airborne paratroopers to jump.  Every Lieutenant aboard every aircraft ordered their men to jump (as would be expected of any officer).  They suffered 3% casualty, 1% fatality.  Now that I am older and smarter, I understand how essential such training is.  Failure to train realistically ensures defeat in combat.  

     But the civilian self-defense industry would never tolerate such.  Look at who attends your classes.  They are predominantly there for entertainment and to have fun.  It is rare to have a student who has recently survived a traumatic event that motivates her to learn to defend herself, because she knows that her life depends on the skills to be learned.  

I believe it was Massad Ayoob who noted the competition shooting was as close to shooting under pressure that most of us will ever experience until we are involved in an actual defensive encounter.

 Anyway, Jon has a lot more, so be sure to check out his newsletter.

Because of this I would like to stress (over and over and over again) the importance of accuracy to win a gunfight. Marginal hits with any caliber cannot guarantee a stop. Period. Full stop. Nor can marginal hits with “magic” bullets guarantee a stop. The latest, greatest hollowpoint - or now the “external hollowpoints” - cannot guarantee a stop without hitting something vital. To guarantee a stop, we must hit something that matters. Most of the human body is fairly unimpressed with handgun bullets. Someone shot with a pistol - unless hit in one of a few small areas - can continue to be a deadly threat to you for quite some time, if they choose to be. 

Similarly, he notes, just because you are shot does not mean that you are going to be out of action.

  • A link to an article about the Federal 8-pellet FLITECONTROL buckshot load for self-defense. It is hard to find these in my area. I had a source that carried them for a while (for those of you in the Boise areas, it was the bulk ammo store on 5-Mile between Franklin and Emerald streets, in the old Eddy's bakery building) but the last few times I've been in there, they've only had the 9 pellet version. Greg recommends as an alternative the Hornady Critical Defense because it also uses the same wad. But the problem with those is that (i) the pellets are bare lead rather than the plated shot in the Federal load and (ii) there is no buffering powder between the shot. They don't open up as bad as cheap buckshot ammo, but they do open up faster than the Federal rounds and the deformation of the pellets further increases the spread.  
  • Caleb Giddings tests some defensive rounds in .38 Special from different guns with different barrel lengths. 
  • An article on what makes a good holster. One thing in particular caught my attention:

Starting with the most important, a holster needs to safely hold a handgun in such a way that it cannot be inadvertently fired when in the holster. An object that won’t do this is not a holster as far as I’m concerned. It might be a very nice, tooled-leather gun-holder thingie you put on your belt, but a holster it ain’t. “But, Tam,” you say, “A lot of classic revolver holsters back in the day had cutaway trigger guards! For speed!” I think we can safely say we did a lot of things in those days that weren’t very safe in retrospect, like chain-smoke while pregnant or dump raw sewage in rivers. Let’s not do those things anymore.

In defense of the holsters with cutaway trigger guards, I would note that they are perfectly fine for the single-action revolver because with such weapons the exposed trigger does not enable the firearm to be fired inadvertently, assuming, of course, that the hammer is down. (The downside to such holsters is that they more easily allow dirt and grime to enter the action). Just don't use them--the holsters--with more modern handgun designs. 

  • An article that asks the question: "Does Temperature Affect Bullet Point of Impact?" The answer is "yes" because temperature can affect the burn rate of the powder. Unfortunately, the test outlined in the article only tested the temperature of the ammo, but not the ambient air temperature which can also affect point of impact because cooler air is more dense than warmer air. (See, e.g., "How Air Temperature Changes Bullet Trajectory"--Ron Spomer Outdoors). 
  • A very detailed article with advice on choosing a carry gun. One point in particular that stood out to me was the advice on portability because it runs contrary to what you often hear from people that should know better:

Like cost, portability is sometimes viewed as a secondary consideration. I think this is a mistake, because it is one that I have made. It's often said that a carry gun, "should be comforting, not comfortable." I disagree. I have too many things competing for my energy and attention to endure an uncomfortable gun. As a result I didn't actually carry very much when I chose guns that were too large. I have tried to carry hardware that was too large, or too uncomfortable. After a few months when the novelty wears off it becomes very easy to talk yourself out of shoving that big holster in your pants and lugging two pounds of steel around all day. 

  • Finally, it is a well known maxim that the average gun fight takes place at 3 yards, last 3 seconds, and expends 3 rounds. It has been noted by John Correia, after watching thousands of security footage of armed encounters, that he has never seen a civilian self-defender have to reload their handgun. But, although the odds may be incredibly rare for the civilian, there are still the outlier cases, some of which have been collected into an article, "Self-Defense and the Law: Cases Where Magazine Capacity Limits Cost Lives."

 Greg has a lot more, so be sure to check it out.

    Some — dear Lord — 20 years ago, Libertarians who were friends of mine became very alarmed that our standard for who was human and a life worth keeping had changed. Now, it had effectively become “You’re human if mommy says you are.”

    No? Look at when a pregnant woman gets killed. Whether the child gets counted as another homicide depends on whether the child was wanted or not. A lot of states have not only abortion till birth but, like Colorado — COLORADO! — you’re allowed to kill the baby for some time after birth with no consequences.

    You’re human if mommy wants you.

    If mommy doesn’t want you, you stop being human even as labor pains start. She can say “My body, my choice, I want the fetus terminated.” If mommy wants you, on the other hand, she’ll send your sonograms at two months around with “Look at my baby. He has my nose.”

    And that decision can change in a minute. Sometimes on a dime.

    This is not tenable. It is particularly not tenable for a secular humanist society. (Religious societies have their own answers to abide by. That’s different.)

    It’s not tenable because “humanist” rests on “humans” and if what a human is depends on the whim of the woman (and usually a woman who is stressed, hormonally off-ballance and possibly exhausted and ill) the foundations of the society crumble.

Secular humanism rests on a Christian moral foundation, but that is a topic for another time. 

  •  "Have You Ever Kippled?"--Chicago Boyz. This article is mostly about the enduring popularity of Rudyard Kipling and his works--at least among normal people. For one of the more interesting parts of the article was this comment:

This topic was brought to my mind when I commented on David Fosters’ Amelia Does Kipling post – that admitting to a liking for and knowledge of the prose and poetry of Rudyard Kipling is a kind of secret conservative/libertarian handshake, by which we recognize another of our kind. Recognizing and readily quoting something like The Gods of the Copybook Headings, or When the English Began to Hate, The Sons of Martha, or The Dane-Geld, and being familiar with his vast and varied body of work is something which goes bone-deep among us but also leaves those of a woke inclination utterly cold. ...

Thursday, September 17, 2026

The Boom And Bust Of The Darien Gap

During those heady days when the Biden Administration and its allies were trying to swamp the United States with illegal aliens, millions traveled from South America northward through the Darien Gap in Panama, briefly turning small, primitive villages into boom towns as the locals catered to the needs and wants of the erstwhile invaders. But once Trump took office, the traffic of migrants dried up and the boom towns saw a bust--made worse by flooding the wiped out their traditional crops. A leftist piece from Harpers Magazine entitled "At The Edge of Empire -The rise and fall of immigration boomtowns" by Belén Fernández, the author relates her trip into the region visiting some of the small villages. Of note are inadvertent references to how much the invasion was backed by other countries, the U.N., and various NGOs, with some examples (bold added):

... Scattered everywhere were remnants from the migration era, including a bunch of sun-bleached life vests suspended from a tree and a heap of metal fencing that had previously funneled migrants from the dock to a registration desk overseen by Panamanian immigration officials. A sign from the Norwegian Refugee Council and Norwegian Ministry of Foreign Affairs offered faded advice in both Spanish and English: try not to walk alone. it is safer to walk with another person. 

And:

... The village had also been equipped with intermittently functioning internet service courtesy of the United Nations Refugee Agency, he noted, but now that the migrants were gone, the United Nations was threatening to take it away. ...  

And:

... It was also thanks to the migrants, Pablito noted, that Canaán had electricity and water-purification tanks, luxuries that had been brought in by NGOs during the surge. ...

Note that these benefits were not provided because the inhabitants of the Darien Gap were poor and needed them, but were solely to assist the invasion of the United States. And now that Trump shut down the migrant pipeline and USAID has been defunded, the interest in the area has disappeared. 

Trump Obtains Big Military Deal Over Greenland

PJ Media reports :  The United States, Denmark, and Greenland signed a permanent agreement Friday that hands Washington lasting military rig...