Sunday, August 30, 2026

Gun & Prepping News #96

 Some links that may be of interest: 

  • When you don't trust your students or trainees to carry a loaded gun: "Carrying with an Empty Chamber"--Recoil Magazine. The article delves into the origins of this strange practice:

    There’s a reason why carrying with an empty chamber is also called “Israeli Carry.” This form of carry has been a standard in Israel for so long that many instructors don’t even know why they initially started doing it. A goodly portion is due to the fact the Israeli military has always had a smattering of different pistols. This continues into the 21st century, to say nothing of when the nation was founded so many years ago.

    There are modern American pistols that aren’t as drop-safe as we’ve been led to believe, so imagine what the wide world of pistols looked like at the end of the 1940s. If you’re carrying a pistol that can potentially pop off if you drop it, and you have one in the chamber and you drop it … what then? Carrying on an empty chamber effectively negates that risk.

    Furthermore, different pistols have different manual safety mechanisms located in different places, and so for a fighting force with a mishmash of pistols, “rack the slide, then shoot” can be a universal answer, with the other safeties (if they even exist) staying disengaged.

    Another issue aside from the pistols themselves were the holsters. Available holsters ranged from homemade affairs, coat pockets, and those adapted from other platforms. Modern Safarilands they were not.

    Coming along for the ride of this tapestry of equipment was an early and persistent problem of gun grabs at checkpoints. Sometimes those that were stopped would take their chances, lunging for the gun of a guard to use it against them. The chamber being empty added an extra step, giving the checkpoint worker an additional ounce of reaction time in the event of an attack.

    Finally, the level of training always comes into play. A young conscript army may still be quite motivated, but the general level of proficiency will be lower than a fully professional force. This means less experience and more accidents.

  • Some historical fiction for those of you that like that sort of thing: "Packing a Punch: A History of the M14"--The Firearm Blog. Rather than focus on what is wrong with the author's "history", including skipping entirely some of the shenanigans that led to the adoption of the M14, I want to focus on one point which is accurate:

The post-war era saw the U.S. military looking for a new rifle that could replace not only the M1 Garand but also the M1 Carbine, the M1918 Browning Automatic Rifle (BAR), and the Thompson submachine gun.

[snip] 

The development of the M14 began with the search for a weapon that could fulfil multiple roles: as a standard battle rifle, a light machine gun, and a replacement for several existing firearms. This led to the concept of a "universal rifle," which would be capable of firing in both semi-automatic and fully-automatic modes. ...

And there lies the problem with the M14 from the onset: it was intended to fill too many roles. The Garand was a primary battle rifle. The M1 carbine was a light weight weapon intended to supplant the handgun as a weapon for support troops--not as big or heavy as a rifle but offering better fighting capabilities over a handgun. The BAR and Thompson (and M3 "grease gun") provided weapons capable of full automatic suppressive fire in an era where the primary cartridge used by troops was too powerful to use in a light weight automatic weapon. So how did the M14 do? It was a fine replacement for the Garand, but too heavy a weapon for support troops, and used too powerful of a cartridge for automatic fire from that light of a weapon. Something had to give, and that was the selection of a smaller, lighter cartridge with substantially less recoil, which gave us the M16.

As a side note, I would note that Italy was able to successfully convert the M1 Garand to use box magazines and added select fire, resulting in the BM59 rifle.

  • "G3 vs World: Trials of Modern Battle Rifles in Pakistan"--The Firearm Blog.  The author was involved in a weapon trial conducted by Pakistan to replace the locally produced G3 rifles and Chinese AK rifles. And although the test were supposed to be only among the weapons that Pakistan was considering as replacements, at the last minute they decided to include the G3 to act as a "baseline" to compare against. The G3 compared very well against the modern battle rifle offerings from various arms manufacturers. The author's conclusion:

    What can we learn from this experience? Nobody is claiming that the G3 is better than any modern battle rifle, but if we look at the core of the firearm, what matters is the cartridge, barrel length, and action. You cannot expect a drastic difference between two rifles chambered for the same cartridge with similar barrel length.

    If a rifle is reliable and can be used with modern sighting systems, it doesn't matter whether it was invented in 1959 or two years ago. When it comes to the G3, there is a lot of room for improvement, but with proper modernisation, the G3 certainly fits the formula of ‘old, but not obsolete’.  

    NoDak Spud is one of the most recognizable names in the retro rifle game, and it plays a role in the H&R rifles. Like the H&R brand, NoDak Spud was also acquired by Palmetto State Armory’s parent company, and they made NoDak’s founder, Mike Wettleland, H&R’s CEO. To say the company was in good hands would be an understatement.

    The finished result is a really nice looking rifle. Chambered in 5.56 NATO with a 20” chrome-lined pencil barrel, the H&R M16A1 upper receiver is made from NoDak Spud’s proprietary dies, and it has all of the iconic cosmetic features that denote an M16A1. The muzzle device, buttstock, front sight, carry handle, teardrop forward assist, and the triangular handguards with the heat shields are all there – you know exactly what it is upon first glance.

    The finish on the upper and lower receivers is even the correct gray color. Now, I would be remiss not to mention that some people have complained about the color of the small parts. On some guns, the parts are a glossier black and they clash terribly. On the gun I received, the parts are most certainly not glossy black, and they blend in with the rest of the rifle’s coloring. Not sure why there is a difference between some, but I thought that it was worth mentioning.

It also is available with either the period correct 1:12 twist or 1:7 for those who want to shoot heavier bullets. MSRP is right around $1,200. 

  • Speaking of retro: "Five of the Best Factory Loads to Try in Your M1 Garand"--Guns & Ammo. The operating system of the M1 Garand cannot handle the hot loads commonly found in .30-06, so some companies have developed and market loads specifically designed for the Garand. This article looks at the following offerings: Creedmoor Sports CMP Load; Federal American Eagle For M1 Garand; Hornady .30-06 M1 Garand Match; Underwood M1 Garand; and Winchester M1 Garand. Of note:

One of the newest of the batch, Winchester undoubtedly did the best job of duplicating the original M2 ball. I write this because, thanks to their control of the Lake City ammunition plant, they were able to recreate the appropriate “LC” marked cases, and the first ones the market has seen in quite some time. Built to be rough and tumble like classic military munitions, they aren’t much to look at. However, they proved to be the spiciest load of the day in each rifle. Consistency was above mil-spec in both rifles, and despite being hotter than the others, I didn’t perceive any additional recoil. This is a terrific load for general target practice, or if you’re looking for a faithful reproduction of issued ammunition. 

Given the cost of .30-06, you might want to consider handloading ammo.  

  • "Reloading 101: An Introduction to Loading Your Own Ammo!"--Ammo Land. The author makes his argument for why you should invest in the equipment and learn to reload your own ammo, as well as providing basic instructions. He also explains the different types of reloading presses and other equipment you will need.
  • "Handloading .38 Special: Allan Jones' Deep Ballistic Lessons"--Shooting Times. Lessons learned to make handloads more consistent and accurate. 
  • "Cross Draw Holsters"--Active Response Training. Greg Ellifritz discusses the pros and cons of the cross draw method of carry: the primary advantages are ease of the draw from a sitting position while the primary issue is a gun grab from the front. He comments:

Although the crossdraw position has some merits, the potential downsides make me hesitant to recommend it.  Almost all the benefits from the crossdraw position can also be found in the appendix draw without having nearly the number of disadvantages.  I only recommend crossdraw to folks who have a shoulder injury that prohibits them from drawing from behind the hip or from the appendix position or for outdoors people who are carrying long barreled revolvers when hiking of hunting in the woods.   

I would go farther than that. If you are sitting a lot, the cross draw is still, IMHO, more comfortable than an appendix carry. Additionally, those with larger guts will find cross-draw carry more usable than appendix carry. And for those suffering from sciatica aggravated by carrying on their strong side, moving the firearm to the opposite side of the body can in some cases be better tolerated.

    The determination by NIST officials, after reviewing the compendium of data examining microstamping, is that the existing studies show a microstamping cannot produce repeatable and legible codes. That’s for a couple reasons. Even the microstamping patent-holder, Todd Lizotte, got involved in the research that ultimately concluded that “…legitimate questions exist related to both the technical aspects, production costs, and database management associated with microstamping that should be addressed before wide scale implementation is legislatively mandated.”

    ... The Association of Firearm and Tool Mark Examiners (AFTME) and the New York State Firearms Technical Working Group (TWG) observed that firing pins wear over time.

    That makes sense. Firing pins striking metallic primers naturally wear over time. NIST noted that adding in the fact that firearms produce residue from gunpowder (as any recreational shooter can attest). That gunpowder residue can accumulate in the microscopic laser-engraved microstamp, obscuring the code.

    That doesn’t take into account that different firing pins are used in different firearms. That variation of make and model, metallurgy and even lacquer coatings on ammunition can affect the ability of a legible code to be present on spent cartridges. On top of that, it doesn’t work at all in rimfire ammunition, since there’s an entirely different primer in the rim of the cartridge and not a separate primer. Manufacturers’ branding on the cartridge can affect legibility too.

    How the firing pin strikes the primer can affect legibility too. Repeated strikes and drag marks can mar the microscopic microstamping code. 

Many Americans have hunted a lot in the Northeast, the Great Plains, and some of the other areas of the country and would like to go on “safari,” but various constraints prevent that. However, a hunting trip to Texas can be accomplished within most of our budgets of time and money. It is one of the most accessible and varied hunting venues available to us. It is within driving distance for most of the country, and driving to Texas avoids being at the mercy of the haphazard air traffic control system. In Texas, both native and exotic game species abound, and they are accessible through many means. So, let us consider planning a Texas safari. First of all, make a checklist of what to take, preparations to make, and such. 

    For a true year-round vehicle stash, I would use a two-layer system: one heat-tolerant emergency ration that stays in the vehicle, plus a small supply of normal snacks that you rotate and actually like to eat.

    This general two-layer method has been my approach for many years and has proven reliable.

    One problem is heat. A snack that lasts a year in your pantry may not hold up nearly as well inside a parked vehicle. Cold creates its own problems too, especially with water and canned food.

    That gives you dependable backup calories without turning your vehicle into a rolling pantry. It also avoids relying on ordinary granola bars, nuts, jerky, or canned food for years at a time. 

For a heat stable emergency ration, he recommends S.O.S. Rations 3600-Calorie Emergency Food Bars. This (or something similar) is what I also used for an emergency food supply in my car kit back in my college days when I was frequently traveling long distances in winter. The author additionally discusses what other snacks to have and carrying water. Interestingly, his selection of water pouches is also similar to my choice long ago. Basically, what I did was look at food and water packets that were primarily intended for small water craft and life boats. 

  •  And another from Modern Survival Blog: "How to Check If a Product Has Been Recalled." Unfortunately, there is no single website or government agency to check--it depends on the type of product. But the author details what information to look for on a product and several different sources to check. 
  • "American Heirloom Project: How would you rebuild it all?"--Tilting At Windmills. The author begins with a thought experiment: what skills would you need to rebuild society and survive if all our technology--the grid, long distance trade, etc.--disappear. He encourages readers to learn a skill, as a hobby, that would be valuable in such circumstances; preferably one that can be done without power tools.

     I don’t use hand tools because I’m too pure for power tools. It’s just a preference for me. I don’t like the noise or the health risk. I might still bleed from a chisel being rammed into my thumb, but I’m not likely to lose a finger to the table saw.

    That’s where you can come in.

    Find yourself a niche. Learn to fill it. Even just growing your own vegetables or herbs is something. You’re building resiliency that might save lives or, at a minimum, put a really nice tomato on your burger; one you can’t get at the grocery store because you are the one who grows that particular kind.

    We need to stop trusting a system to keep us safe when that system actually doesn’t care about you, the person. Governments don’t have to protect you as a person, just society as a general concept, and if we’ve learned anything since 2020, it’s how little we should probably trust that.

    I remember the empty grocery store shelves in the early days of COVID, after all. Maybe it’s just me, but I’d rather not depend on just-in-time delivery systems that can’t always deliver just in time. I’d rather not go to get meat for dinner and have the clerk tell me I can’t have it all because there’s rationing.

    I experienced it all, as did many of you, and it sucked.

    Building the skills so, at least in part, you won’t have to is good. Doing it so someone else doesn’t have to is better.

    Raise chickens.

    Spin fibers into thread.

    Turn it into fabric.

    Make pots and fire them in the backyard using a method that is cool as hell, and completely irrelevant.

    Find your craft. Find your apocalyptic profession. Find your thing.

    You may have already. You might be sitting there thinking, “I’ve been knitting since I was 12,” and I’ll say, “Dope. You were already there,” and move on.

  •  In a similar vein: "The Manual for Civilization Begins"--Long Now. The author writes: "We have named this collection the Manual for Civilization, and it will include the roughly 3500 books most essential to sustain or rebuild civilization. Using this as an curatorial principle is helping us assemble a very interesting collection of books." The article then links to lists people have compiled of supposedly useful books. Unfortunately, many of the lists seem more about what academics think is necessary rather than what is necessary. I haven't gone through all the lists, but they seem heavy on fiction and social sciences over practical guides to machining and manufacturing. I didn't even see a single reference to the classic set of books, How Things Work, which provides brief descriptions of so many machines and how they work. So while the concept is sound, they seem to be compiling lists from the wrong sorts of people.

Saturday, August 29, 2026

RPG Saturday: Top Secret (TSR)

 


Top Secret was a role playing game first published by TSR in 1980 in which players took on the personas of secret agents a la James Bond, The Saint, George Smiley, Jason Bourne (of the novels), and other famous spies and secret agents of popular fiction and films. In fact, since it would probably be groups of people working together, television shows such as The Avengers and The New Avengers television programs from the UK, I Spy, The Man From U.N.C.L.E., or, most especially, Mission: Impossible (the television series) might be better inspirations. Since the game lists at least 100 real world intelligence organizations, plus any that the game master (called the "Administer") might dream up or take from fiction, there are no shortage of organizations for which the characters might work. 

    It was a popular game with me and my friends. It is because of this game, and its cover, that I actually associate the Beretta 84 more with spies than the PPK! And it was one of the games that did the most to spark my life long interest in firearms. 

    There have been a couple of subsequent editions of the game. In 1987, TSR released a revised version called Top Secret/SI, but the rules were completely revamped from the first edition, and the characters worked for a specific fictional spy agency (ORION) against its evil adversary, WEB. I also understand that in 2017, the original author of Top Secret released an updated version of the game entitled Top Secret: New World Order, with the characters working for yet another transnational intelligence agency. I've never played these versions and don't know much more about them than what I read on Wikipedia. 


 

The Game Books

    Top Secret was published and sold as part of a boxed set that included the rule book (on the right in the photograph, above) and an introductory adventure entitled "Operation Sprechenhaltestelle". 

    The rules were in a soft cover book running 64 pages including an example character sheet at the back of the book. The introductory adventure ran 27 pages, not including a 4 page removable "mission briefing" in the center fold of the booklet. 

    I believe that the game also shipped with two 10-sided dice needed to play the game.  

The Setting

    The setting is modern day ... at least, the modern day when the game was released. There was still the Cold War, no cell phones or World Wide Web, and computers were only just making their way into small businesses and people's homes. However, it would be easy enough to update the game by adding additional gadgets and more modern weapons, and including a "hacking" area of knowledge.  

    As noted earlier, the characters are not from any particular intelligence agency, nor do they belong to a fictional agency like UNCLE. In fact, they could be brought together from different agencies to form a special team, which might give it a more international flavor.

    Likewise, the characters are not facing off against any particular foreign intelligence agency or crime organization (such as SMERSH as in the James Bond novels or SPECTRE in the Bond movies). The characters could be snatching defectors out from under the noses of SMERSH or the STASI in one session, and fighting the IRA or PLO in the next. Or the game master could create a campaign where the characters work for a fictional secret agency facing off against fictional super-criminal organizations like KAOS, THRUSH or SPECTRE. 

The Rules

    Character creation begins with determining the value of six (6) basic traits--Physical Strength, Charm, Willpower, Courage, Knowledge, and Coordination. These traits are determined by rolling a d100 (the two ten sided dice, reading one as the tens digits and the other as the single digits) and adding a bonus provided by consulting a table. This is intended to boost characters with low scores. 

    The basic traits are then used to determine other traits such Offense, Deception, Evasion, Deactivation, Life Level, Movement Value, Hand-to-Hand Combat Value, and Surprise Value. The player next determines his character's height, age, and other personal statistics; the number of languages the character speaks; and specific areas of knowledge the character possesses in various scientific, technical, or scholarly fields. 

    Finally, the player decides the "bureau" his character works for: Investigation, Confiscation, or Assassination (and almost everyone picks the latter); and then is provided a specific sum of money ($400--it was the early 1980s) to purchase starting equipment. Characters are paid for each mission, which gives them the money to purchase additional equipment or upgrade equipment they already have. Of course, that doesn't stop the characters from getting cash by other means during the game. I'm sure that James Bond didn't turn his gambling winnings over to MI-6.  

     Like other early offerings from TSR, there is no unified game mechanic as typical for most games today. Sometimes the game requires rolling dice hoping for a result below a certain number, and sometimes the results are determined by consulting a table.

    For instance, if the character is making contact with someone where a reaction must be determined, the player determines what type of contact will be made (e.g., using force, attempting to fool the person, dazzle them, bribe them, etc.) and consult a table which tells which trait must be compared against a value for the target and cross-references those two numbers on a Contact Reaction Table. But even that reaction result might require further rolls of the dice. For instance, if the player decides his Player Character (PC) will attempt to Fascinate a contact, he would compare his Charm trait against the Non-Player Character's (NPC's) trait. Assuming that the PC has a 75 Charm and the NPC's trait is 50, we would cross index those numbers on the Contact Reaction Table, which would give a result of "E". Looking at the key for the table, it states for "E": "Contact will listen to the agent, then (Admin's die roll) will walk away (01-33); will as the agent to leave (34-66); or will has the agent to shut up (67-00)."

    There are tables to roll for random locations, what weapons guards or enemies might carry, for how police will respond and how they will be armed, and even police might secure a prisoner. 

    Combat is divided between "projectile combat" (pretty much using of firearms but also a few more primitive weapons) and  hand-to-hand combat. The projectile combat can be quite complicated because it has rules (and modifiers) as to who gets the first shot, a detailed weapons chart (essentially setting out the characteristics of a plethora of firearms), rules on movement during combat, determining whether you hit, and damage to the PC or NPC from a hit. There are also rules covering the damage to a weapon if it happens to be struck by a bullet. Combat is mostly worked out, however, by determining your "to hit" number modified by various factors, and then rolling less than that number on a 1d100. 

    Hand-to-hand combat works differently. Generally, the characters will determine what fighting style they are using (untrained, knife fighting, boxing, swordplay, judo, martial arts) followed by the attacker selecting a type of attack and the defender a type of defense, and consulting the appropriate table to determine the result. For instance, using the boxing table, the attacker might select a "Hook: Head" and the defender might select a "slip" to the same side. The result is a "Y" which indicates "Severe Damage" ranging from 5 to 10 points. 

    There are additional rules on disabling locks and alarms (including using lockpicks), explosives and grenades, underwater combat, using explosives or bullets against a vehicle, gambling, fencing purloined goods, disguises, the effects of alcohol, incapacitating gases and smoke, and much more. Even an execution table for how the evil villain will do away with a PC in an especially fiendish way. And, of course, examples of secret devices worthy of James Bond's Q branch. 

    Strangely, however, there are no rules for car chases. Fortunately, the Dragon Magazine published rules for car chases ("Pop the Clutch!") in its October 1983 edition, and I believe you can still find these rules online. And fans of the games have published additional lists of weapons and equipment.

Friday, August 28, 2026

Tuning Your Rifle To Work With A FRT

I came across the video below on using different strength recoil springs and different weight of buffers to tune an AR so the FRT works. And the very next day, I saw a post from Big Country Expat dealing with the same issue. So this seems to be an issue with the FRTs, resulting in too light of primer strikes to set off a round and just the overall cadence and operation of the weapon if the weapon is not correctly tuned.  

 VIDEO: "So you bought an FRT... But it won't work, now what?"
Juicey Media (14 min.)

Ceuta--The Citizens Strike Back

From the European Conservative: "More Violence In Ceuta: Clashes With Residents, Ambush On Soldiers." After the Spanish government did nothing to stop tens of thousands of invaders bum rush the border of the Spanish enclave, the citizens are fighting back. The article reports:

    More than 2,000 Ceuta residents took to the streets again on Wednesday to demand a solution to the crisis that began with the mass entry at the end of July. Some of the demonstrators later broke away from the march and headed towards El Trampolín, the beach where dozens of invaders remain despite previous evictions and the opening of temporary reception facilities.

    Once there, they attempted to dismantle part of the encampments themselves. The Police Intervention Unit deployed a large number of officers and riot-control equipment to prevent a direct confrontation between the two groups.

Translation: the Spanish government is aiding and abetting the invaders. The article continues:

    The police intervention against residents has added another source of irritation in a city where a growing part of the population accuses the state of enforcing public order only when Ceuta residents themselves decide to take matters into their own hands.

    The problem is not a complete absence of police action, but an increasingly reactive response to a crisis that continues to generate new outbreaks of violence.

    The most serious incident came at around 5:30 a.m. in Benzú.

    According to police sources, a group of between 30 and 40 immigrants surrounded a vehicle carrying four soldiers from the 54th Regulares Group towards a surveillance post and began attacking it with large stones. The soldiers were forced to abandon the vehicle and flee on foot towards Calamocarro while being chased and continuing to come under a barrage of stones. All four were injured. 

However that didn't stop some of Ceuta's residents from setting fire to part of an illegal immigrant beach encampment and blocking the Red Cross from resupplying the invaders. Meanwhile, the invaders are acting like ... well ... invaders:

A local woman in Ceuta has described how she and her mother rescued a 12-year-old girl from being raped by five Moroccan illegal migrants, as the confirmed number of sexual assaults has risen to 16 since the mass invasion at the end of July.   

(Although another source says it was a 10-year old girl).  

Military Uses Laser To Shoot Down Cartel Drones At Border

The Hill reports: "Laser used to shoot down cartel drones near Mexico border." The article indicates the Army Multipurpose High Energy Laser system was used to shoot down three cartel drones on Tuesday and early Wednesday this week. 

    Officials described the drones, though exact locations were not disclosed, as “hostile” and that they posed a “physical threat” to U.S. service members and Customs and Border Protection personnel.

    “Cartel networks are increasingly employing unmanned aircraft systems to facilitate illicit human-smuggling and actively spy on our personnel and law enforcement partners,” said Maj. Gen. Curtis Taylor, who serves as the commander of the border task force, in a statement. 

Weekend Reading #71

Some longer or more involved reading:

  • Greg Ellifritz has a new Weekend Knowledge Dump at his Active Response Training blog.  Some of the more notable items:
    • Greg links to the most recent Range Master newsletter, which itself has several items of interest including the drill of the month, some comments about the importance of institutional memory (i.e., history of techniques), and why 00 buckshot is the best buckshot size for self defense.
    • Speaking of institutional memory, Greg notes that over the course of his career, he has "seen how the events encountered in historical police gunfights have completely changed training doctrine and equipment use for both police and armed citizens alike," and indicates that he is going to start a series discussing some of the most important law enforcement shootings and events that changed police training, gear and doctrine. In that vein, he links to an article about the Norco Bank Robbery. 
    • Something that we may need to think about is whether to get involved in the defense of a stranger. Greg links to a piece that raises the issue of whether we are best serving our family if we do so.
    • A historical article on combat using a Bowie knife. In the 19th Century, there were schools of fencing across the United States that specialized in teaching how to use this weapon.
    • A review of Federal Punch in .22 LR as a defensive round. Short take: "But the .22 LR Federal Punch round stands above [other .22 LR rounds] in terms of performance and delivers penetration approaching the levels of .22 Magnum or even .380 ACP."
    • Lucky Gunner's testing of ballistics from varying barrel lengths shooting .300 BLK. The testing didn't show much gain from using a longer 16" barrel over the short barrels. Conclusion: "The real advantage of .300 Blackout is flexibility rather than raw ballistics. You get solid performance inside 150 yards, it’s easy to run in a suppressed, short barreled rifle, easy to switch between subsonic and supersonic ammo without changing anything else about the gun, and there’s no shortage of factory loads for either." 

    In Hollywood's golden age, Jean Spangler was just one of countless young starlets dreaming of a fairytale rise to fame.

    With her porcelain doll looks and willowy 5ft8 frame, along with a resume of film bit parts, Spangler seemed destined to make some kind of mark in Tinseltown - even if it was not with her name in lights alongside darlings Betty Grable or Olivia De Havilland. 

    Tragically, the fame Spangler would so desperately seek would not come from her onscreen appearances, but her haunting disappearance in 1949.

    All Spangler left behind was a ripped purse, a mysterious note and a young daughter who never knew why her mother failed to come home. 

    The vanishing of the 26-year-old even saw megastar Kirk Douglas dragged into the fracas.

    Theories swung wildly - from her death during a botched abortion to Spangler leaving LA with gangsters.
  

The article also notes that "Spangler disappeared just two years after the heinous murder of Elizabeth Short, who is immortalized in true crime history as the Black Dahlia. Spangler's striking resemblance to Short, combined with her work at Florentine Gardens, owned by Short's acquaintance and murder suspect Mark Hansen, saw police wonder if she was another victim of the killer." Unfortunately, Spangler's case has never been solved and remains open.

Thursday, August 27, 2026

The Good News Story Of The Day

 “ICE arrested 50,000 people in July – quietly the biggest month in Trump’s second term”—The Guardian. 

Birds of a Feather…

 “Police raid home of Congresswoman Ilhan Omar's son as guns and ammunition are seized”—Daily Mail. 

Law enforcement sources told Alpha Newsthat a search warrant was carried out at the home of Omar's son Adnan on Tuesday night. 

According to the outlet, they recovered guns and ammunition from the home and arrested his roommate Abdulrahman Abdi, 22.

No Surprise Here

From the New York Post: “Shocking study shows link between transgender ideology and left-wing violence.” The article indicates that the researchers found “that those normalizing transgender beliefs were more likely to be supportive of political violence.”

This Is Funny

 And it illustrates why the wealthy are opposed to immigration enforcement: “Hamptons yacht club forced to cancel restaurant service after kitchen staff kicked out of US.”

Gun & Prepping News #96

 Some links that may be of interest:  When you don't trust your students or trainees to carry a loaded gun: " Carrying with an Empt...