Saturday, June 13, 2026

RPG Saturday: Ringworld

 

    Last week I covered Chaosium's Call of Cthulhu role playing game which used what became Chaosium's Basic Roleplaying game mechanic and basic rules. Larry Niven's Ringworld roleplaying game (Ringworld for short) was another game using that same basic game mechanic as the foundation for the game. 

    Ringworld was released in 1984 and I probably purchased it that same year because it wasn't in print all that long.  A supplement--the Ringworld Companion--also came out in 1984 and I was able to pick it up as well. 

    As some of you may guess, the game was based on science fiction author Larry Niven's books Ringworld and The Ringeworld Engineers--the only two novels he had written about the Ringworld at that time--and set in his Known Space setting. I was a big fan of Larry Niven's Known Space short stories and novels, including the Ringworld books, so of course I bought the game.

    For those unfamiliar with the setting, the Known Space setting covers the next 900 or so years of history, tracking mankind's expansion into space, the eventual discovery of FTL drives, contact (and war) with alien species. In the 29th Century, when the Ringworld books take place, Known Space (the part of space known to humans) was a rough sphere of 80 light years in diameter (and with Human Space being about half of the that volume). 

    At the time of the Ringworld books, humanity was aware of several ancient intelligent species that had died out. The most important of these for purposes of the books and this game were the Slavers and the Pak (or Pak Protectors). The Slavers had psychic powers that allowed them to enslave whole worlds of other intelligence species, and had sown life and strange life forms all across the galaxy, but had been wiped out in a long and bitter war resulting from a uprising led by one of their slave species. The impact of this is that some of their technology has survived and been found (and copied) by humans and other species: things like stasis fields and disintegrators (used both as excavation tools and weapons). 

    The other significant species are the Pak which originated on a planet near the galactic center. They are the ancestors of the human species. They went through three life stages: children and breeders which are like primitive hominids, and an adult stage where they consume a the root from the "tree of life" which contains a symbiotic organism that  triggers the transformation into an adult Pak with its long centuries of lifespan, incredible intelligence, armored skin and super-human strength. Pak are very protective of their breeders (hence, the Protector moniker) and very violent toward any perceived threats to breeders, including breeders of other bloodlines.    

    Occasionally Pak would leave the core worlds they had colonized near the center of the galaxy and travel out to remote worlds to begin new colonies. (They did not have FTL technology, so this was all done at relativistic speeds). Earth was one of these colonies where, unfortunately for the Pak Protectors, the tree of life organisms died off. So the Pak eventually died and the breeders evolved into modern humans. Humans of the right age can still transform into adult Pak, but due to evolutionary changes, the resulting adult is not as strong as a regular Pak, but is more intelligent and better able to view all humanity as its "breeders" rather than just ones just within its bloodline.  

    Another significant alien species for purposes of the game are the Kzin--a very aggressive alien predator species--that has gone through several cycles of vicious wars with humans. The humans always won, but the wars eliminated the most violent of the Kzin such that they have essentially been bred to be slightly more docile. Think of them as the Klingons of the Known Space universe. 

     And then there are the Puppeteers. Puppeteers are a herbivore based species with three deer like legs, a central body that is larger than expected because it contains the brain and other vital organs, and two long slender necks ending with a mouth and eye. The lips of the mouths have lumps that sort of act like fingers, and allow the Puppeteers the fine manipulation we get from our hands. They are highly intelligent, manipulative, and greedy, but extremely cowardly as well. Although they had carried on quite profitable trade with humans for several centuries, at the time of the Ringworld novels they had been absent for 200 years, after abruptly pulling up stakes and disappearing (other than a few individuals that occasionally return to wrap up business contracts and resolve other issues). The Puppeteers always kept the location of their home world a secret. 

    The reason that the Puppeteers disappeared is that they learned of a chain reaction of super-novas that detonated at the center of the galaxy sending out a blast of radiation that will sterilize every world that it impacts until almost the edge of the galaxy. Although it will take tens of thousands of years to reach Known Space, the Puppeteers are deathly afraid of using FTL technology and so they must travel at relativistic speed. And so they withdrew from Known Space, used their technology that can move whole worlds, and arranged the worlds of their solar system in a stable formation that is being accelerated toward the edge of the galaxy. Their expectation is that when they reach a safe zone they will encounter humans and can reestablish their trade empire. 

    The novel Ringworld follows the adventures of Louis Wu (from Earth), Speaker-To-Animals (a junior Kzin diplomat), Teela Brown (Wu's young lover), and Nessus (a crazy Puppeteer) on a journey to an artifact well beyond the bounds of Known Space--an artificial ring almost the diameter of the Earth's orbit around the sun, and a million miles wide, with walls a thousand miles high to hold the air in, and spun to provide Earth like gravity. The material of which it is made is, of course, extremely strong and dense. Dense enough that it could protect against the radiation blast. 

    In any event, the characters in the novel travel to the Ringworld, are shot down by a meteor defense system, and do exploring, and meet a variety of hominid species (with hominids filling many of the environmental niches on the Ringworld), including the remains of an advanced human-like species (the City Builders) that apparently spread across a substantial portion of the Ringworld until their civilization collapsed. Eventually they figure out how to launch their ship off the ring so they can return to human space--except for Teela Brown who has met a warrior whom she falls in love with and decides to stay with rather than leave.

    The Ringworld Engineers has Wu and Speaker-To-Animals kidnapped by another Puppeteer,  the Hindmost, and traveling back to the Ringworld. There they discover that the Ringworld was apparently created by ancient Pak who wanted to create a super Pak world, but the Pak had died off at some time, allowing their breeders to evolve and, as mentioned, fill many niches in the ecosystem. But they also discover that the City Builders, in order to explore solar systems near the Ringworld, had removed giant fusion drives used to stabilize the Ring to use as engines for their starships, with the result that the Ring had become unstable. Thus the story follows our travelers attempt to restabalize the Ring. 

    The game has no set time, but apparently is supposed to take place between the first and second novels, although it could easily take place concurrent with or after the second novel. The characters are explorers to the Ringworld sent there to explore, and discover and recover technology or other valuable items (perhaps biologicals that can be used for new drugs, or some other high value cargo). 

 

    The game comes with four main rule books. The Explorer Book covers character creation, skills, the basic game rules, natural hazards (everything from abrupt pressure changes and ageing, to the effects of radiation, thirst, and zero atmospheric pressure, and much in between), descriptions of the major human worlds, and special rules on creating a Kzin or Puppeteer character. 

     The Gamemaster Book contains a great deal of information about the Ringworld--information that the Gamemaster must know but the characters (and players) will have to discover. It also has advice on designing an adventure, some rules that apparently could not be fit in the Explorer Book, and an introductory adventure. 

    The Creatures Book  details the aliens of Known Space, details the Pak and Pak culture, a large number of hominid species that can be encountered on the Ringworld, and then a sampling of animals and flora of the Ringworld.

    The Technology Book, as the title suggests, describes the computers, equipment and tools, vehicles, and weapons available within Human Space. 

 

    In addition to the rulebooks described above, the box set came with some cutouts of people and creatures to use as game markers (in lieu of miniatures),  a booklet with some basic information about the Ringworld (the auto-pilot printout) and character sheets; a booklet entitled "Reference Sheets" with commonly used tables; a catalog of Chaosium products, a list of what is in the box, and an information card to send to the publisher. The game originally came with dice, but I've long lost or given those away.


     Almost immediately after the game was released, Chaosium released the Ringworld Companion. Although the book contained errata for the boxed set rules, its primary purpose appears to have been to collect material that just couldn't be shoehorned into the main rule book. Thus, it provides details of additional alien species in Known Space; additional hominid species, animals and flora on the Ringworld; more technology items; information on space travel; and another adventure scenario.

    Similar to Call of Cthulhu, the characters in Ringworld have 8 attributes: Strength, Constitution, Size, Dexterity, Appearance, Intelligence, Power, and Education. Players roll 2d6 and add 6 for the score for each attribute. Characters can come from various worlds within Known Space which might have some impact on the character creation; or, as noted above, players can create Kzin or Puppeteer characters. Characters are further developed by going into careers and obtaining skills. 

    The basic game mechanic is to roll a 1d100 (or percentile dice) with the goal of rolling under a certain target number. If using attributes, the game uses a Resistance Table that provides a target number. Otherwise, the skill score (or fraction thereof) will provide the target number. 

     There is very little artwork in the rule books, although what little there is is generally high quality (see, e.g., the Kzin illustrated above). But otherwise there is a lot of small type sized, dense text and occasional tables.  

     The game was not a commercial success and was quickly out of print. I don't know if this was because there was not much demand for the product, Niven pulling his license, or both. There is not much information about this game online. 

    Although I greatly enjoyed the essays about the Ringworld and Known Space, I'm not too surprised that it did not find much of a following for several reasons.

    First, as noted above, the game books are dense with lots of information and small print, which was probably overwhelming to most people that might have been interested in the game. It wasn't helped by a lack of clear examples of how the rules worked to help game masters and players. 

    Second, although I was familiar with the setting, it just wasn't a well known setting for the majority of people that would have been playing the game. The game manuals had all the background someone would need that hadn't followed Niven's works, but this goes back to the first point about the sheer volume of material to read and it being overwhelming.

    Third, the setting was overwhelming. The Ringworld is too huge for a good game environment. I realized this when running a scenario where the players were traveling from one point (where their ship had crashed) to another and I was checking for random encounters every 1,000 miles, buy then had to increase it to once every 5,000 miles because otherwise I was having to check too often. But the idea that they might only encounter something once every several thousands of miles seemed weird. And yet even at that scale, it was still infinitesimal compared to the size of the Ringworld. The consequence is that you are forced to operate on unimaginable scales if you wanted to feel like you are impacting the whole of the Ringworld; but otherwise, you are operating at scales that are too small to be of any importance. 

    Fourth, the types of scenarios seemed limited. After all, you are not playing characters that belong to any of the cultures on the Ringworld, but humans (or other aliens) traveling to the Ringworld to explore. And that is basically all you will be doing. I'm sure that with more time my friends and I could have come up with other ideas for adventures, but it just seemed that adventure options were limited.

    This could have been helped by setting adventures more generally in Known Space. There is sufficient background for doing that if you wanted, but it was not the subject of the game; and it shows by the general lack of rules or information on space travel and starships. 

    That said, with a group that was already familiar with Known Space and the Ringworld novels, this game has a lot of promise. But I think it would make more sense to set the game more generally in Known Space with the Ringworld as a merely one location to potentially adventure, rather than be the focus of the game. To borrow from another set of books, adventuring only on the Ringworld makes about as much sense as limiting adventures in Middle-Earth to just the mines of Moria. Yes, you could play a whole campaign in Moria, but it would ultimately be limiting; and, likewise, focusing on the Ringworld is limiting as well. In this regard, although Niven wrote a couple additional Ringworld novels, it is informative that most of his subsequent Known Space novels have not involved the Ringworld. Rather, there is a whole series of books focused on the Man-Kzin Wars, and Niven has a series set around the Puppeteers and humans they have been using to explore ahead of them as they journey toward the edge of the galaxy. 

    So, if I were to try this game again, I would either shift the focus to Known Space more generally; or if focused on the Ringword, make it more epic and impactful than just the character's starship crashing and the adventurers exploring, which was the focus of the two scenarios that came in the game rules and companion book.   

Brandon Herrera: A New Darwin Award Video

This one features more stupid behavior around guns including several idiots that actually off themselves.  

 VIDEO: "The Worst Internet Gun Fails #21 - The Darwin Awards"
Brandon Herrera (29 min.)

And speaking of stupid behavior with firearms, check out the news story below about a police officer who shot another officer while they were horsing around with loaded duty weapons:

 VIDEO: "Police officer shoots fellow cop in absurd ‘horseplay’ incident"
KTLA 5 (3 min.)

Government and Media Misinformation

 VIDEO: "They Weren't Expecting This"
Paul Joseph Watson (11 min.)

"The lady doth protest too much, methinks" is a famous line from Macbeth and commonly used to suggest that someone who denies something very strongly must be hiding the truth. It is apparently a formal policy of the UK government and news media, with the added threat from the government that if you question their "truth" you will face criminal charges.

One recent example where the truth has finally come out has to do with a little girl who was forced to display a knife and hatchet in order to protect her sister from a couple immigrants who propositioned the two girls and, subsequently, attacked them. Hot Air reports on the latest developments:

    In August of last year, Lola and Ruby Moire were walking home in a suburb of Dundee, Scotland, and being harassed by the ubiquitous 'migrants' who form so integral a part of these United Kingdom stories anymore. The abuse from their pursuers was so intense that one of the girls can be heard warning them off, shouting, 'Don’t f**king touch her, she’s f**king 12!' 

    Weapons the youngster had in her waistband came out, and she brandished them bravely as their tormentors taunted the little girls.

    Tormented, recorded, and then reported them to the police, who arrested the 12-year-old sister for 'brandishing a bladed weapon.'

    Several of the Xweets condemning both the arrest and the Labour government's two-tier indulgence of crimes against native British by its foreign imports, over those same citizens defending themselves from becoming victims or, even worse, criticizing the sorry state of things, have vaporised into the ether. No doubt after a campaign against 'misinformation' or maybe even a visit to the front door from Starmtrooping social media enforcement officers.

    As the world rallied around the young girl forced to swing a hatchet in self-defence, Keir Starmer's propaganda machine was already swinging the heavy battle axe of government propaganda against her. There are plenty of those Xweet and articles left from the rush to crush the nascent symbol of everything wrong with the Starmer regime.

    To turn the story back on the little psychopath and away from the innocently threatened immigrants.

    The BBC and the Dundee police were nearly beside themselves exonerating the completely innocent 'strolling Bulgarian couple' who'd been terrorized by the rampaging, blade-wielding pre-teen, and Scotland Yard was warning the public NOT TO SPREAD MISINFORMATION about the violent little urchin. She was no one's heroine.

Other British elites in government and media piled on, condemning the working class girls, defending the perverts that had accosted the girls, and warning against spreading "disinformation" about the incident.

    But even as the police were urging everyone to ignore the filthy little lying girls, they actually knew that the girl was completely justified in hauling out her arsenal. The Bulgarian couple were charged and the trial recently wrapped up and turns out that everything the girls had said was true as even the BBC reluctantly has reported:

    A man has been found guilty of making sexual remarks to a group of girls aged between 12 and 14 in Dundee before grabbing and pushing one of them to the ground.

    Ilia Belov, 22, claimed he confronted the girls after receiving abusive remarks and said he saw one of the girls with a knife in her waistband before the assault.
[The article later indicates that the evidence showed he didn't see the knife until after he had pushed her to the ground].

    His sister Nadjedzha Belova, 20, previously admitted assaulting a 13-year-old girl by seizing and pulling her hair, dragging her to the ground, and striking her on the head to her injury during the incident.

    The pair will be sentenced at Dundee Sheriff Court on 5 August.

    The court heard that Belov had said "hello sexy, I'll show you a good time" to the girls while walking past them in the Lochee area of the city.

    After one of the girls called him a creep, he had returned to confront the group and called his sister, who arrived shortly afterwards and assaulted one of the girls. 

 The confrontation, or parts of it, were apparently caught on surveillance cameras. 

    Paul Joseph Watson has some more thoughts about this incident, particularly emphasizing that the police had evidence supporting the girls' account, yet nevertheless lied about the incident taking the side of the Bulgarian couple.

    Of course this is neither the first or last time. For instance, turning to classic propaganda in the U.S., the Emmett Till story has been carefully edited to make Till seem completely innocent in order to maximize white guilt. Matt Walsh has a video about that cover up:

 VIDEO: "The Emmett Till Story You've Heard Your Whole Life Is A Lie."
Matt Walsh (19 min.)

Newsweek: The Pentagon's Latest UFO File Dump

From Newsweek: "UFO Files: 5 Key Revelations as Pentagon Drops Third Batch of Records." The article notes that "[t]he latest release contains 53 documents and 10 digital renderings from several agencies, including the CIA, FBI, NASA and the Pentagon, along with six videos and three NASA audio recordings," including "documents and sketches from nearly two decades ago, such as a July 2008 report on a UFO sighting at Harare International Airport in Zimbabwe, as well as more recent cases, such as the orb sightings in the Northeast." There is also a  January 31, 1949, letter to J. Edger Hoover from Reverend Charles Barnes reporting a strange sighting over the Cascade Mountains:

 "Last May, one afternoon I saw four beams in the sky passing from the northwest to the southeast and converging in the Cascade mountains. In those four narrow beams small clouds were forming. And where the beams met apparently against the mountains a great explosion effect was to be seen. I would say that they were visible for at least 10 minutes or longer." He later added that the "explosion effect seemed to rise to a height of about ten thousand feet."   

    Most of the accounts are of bright balls or blobs, which again seem to suggest some type of plasmoid or sprite. The 2008 UAP sighting at the Harare International Airport in Zimbabwe seems a bit more interesting:

    The report states that a UAP was "hovering" at high altitude over the airport and observed, "possibly by both radar and optical means." It notes that at one point during observations, "'beams' were observed emanating from the object."

    The object was described as "disc-like" with a hollow center, accompanied by a "series of rotating lights on the underside of the airframe."  

Friday, June 12, 2026

For My LDS Readers: Persecution of the Saints

It seems that the MIGA (Make Israel Great Again) movement has decided that the Church and its members are not Christian. Apparently it is not enough to believe that Christ is our Savior and the Son of God, that He died on the cross and was resurrected three days later. It is not enough, as the First Article of Faith states, that "We believe in God, the Eternal Father, and in His Son, Jesus Christ, and in the Holy Ghost."

    But this article is not intended to be a theological debate, but a warning. We should be cognizant of the fact that it has been foretold that the followers of Christ, including the Church and its members, will suffer severe persecution in the Last Days. Christ, Himself, taught that "ye shall be hated of all nations for my name's sake." (Matt. 24:9). The Apostle Paul similarly warned that "all that will live godly in Christ Jesus shall suffer persecution." (2 Timothy 3:12). Or in the modern vernacular, "the flak is always heaviest over the target." So is this just the normal ebb and flow we see of animosity toward the Church sometimes poking its head above the surface? Or something more? I don't know. But the Gospel Lessons YouTube channel has a video about the persecution that shall come upon the followers of Christ in the Last Days. 

VIDEO: "Persecution of the Saints in the Last Days (LDS Last Days)"
Gospel Lessons (14 min.)

This Should Make The Vegans Cry

From Popular Mechanics: "We May Be Surrounded by Trillions of Conscious Beings, Research Suggests—And They Aren’t Human." The article is talking about plants and fungi, of course. An excerpt:

    But what if consciousness isn’t a feature limited solely to humans—and what if we’re actually wildly outnumbered by a planet full of other conscious beings? As it turns out, a handful of studies suggest that might just be the case.

    For starters, plant neurobiologist Stefano Mancuso, PhD, notes that plants respond to anesthesia the same way humans do—they become nonresponsive. Humans tend to think of plants as nonresponsive anyway, because they don’t generally move in human timescales. But when scientists have administered anesthesia to plants that do operate “quickly” by human measures, such as the Venus Flytrap, the plant stops responding when flies land on it. And while you won’t see a plant fleeing danger the way we do, some have been found to be gradually migrating north as the planet warms, just as animals are changing their migratory patterns.

    To test the spatial awareness and intentionality of plants, Mancuso did an experiment, placing a potted bean plant in his lab about a meter from a metal rod. In a time-lapse video, he showed that the bean plant—having reached the top of its support pole—sent out a long, hooked shoot that repeatedly swung out and back, trying to hook the metal pole and eventually catching hold of it. In short: the bean plant “knew” where the pole was. Mancuso also conducted research demonstrating that, when two bean plants reach a support, one recognizes the other plant got there first and begins to look for a different support.

    “What is interesting is the behavior of the loser: it immediately sensed the other plant had reached the pole and started to find an alternative,” he wrote in the study. “This was astonishing and it demonstrates the plants were aware of their physical environment and the behavior of the other plant. In animals we call this consciousness.”

    His colleague, Monica Gagliano, PhD, did a series of experiments with mimosas—a genus often called the “sensitive plant” because its leaves fold up quickly when touched. She placed the mimosa in a basket and dropped it several inches, causing the mimosa to close its leaves. But after she had repeated this many times, the mimosa seemed to “get used to” the experience and stopped responding when the drop came. She tried the experiment again a few weeks later, and the mimosas still didn’t react to the drop, suggesting that plants can remember.

    In 2025, Mancuso worked on a paper led by Tomonori Kawano, PhD. In the article, researchers explored the idea that plants, like people, have Two Minds—or an unconscious mind that makes quick decisions and a conscious one that makes slower decisions, like humans have. In the case of Gagliano’s mimosas, for example, the more unconscious “thinking” would be to close its leaves when it’s jarred. But by remembering the experience and making a different choice, the mimosa demonstrates a more conscious and deliberate level of “thinking.”

For some reason, it reminded me of the following from Jack Handy: 

If trees could scream, would we be so cavalier about cutting them down? 

We might, if they screamed all the time, for no good reason.

    Anyway, be sure to share the article with all your vegan relatives (at least the ones you don't care for).  

Mysandry In The Class Room

Joanna Gray, writing at the Daily Skeptic, warns "It’s Not Misogyny But Misandry in the Classroom We Need to Worry About." She begins by pointing out:

    Imagine the uproar if it was the other way round: 65% of teachers in secondary school and 85% of primary school teachers were men. Schools would be labelled: institutionally misogynistic, it would be lamented that girls had insufficient female role models, and the single-sex dominance would be branded a ‘significant safeguarding concern’. And yet there is bovine blindness about the paucity of male teachers in education today. To repeat the actual fact today: only 35% of secondary and 15% of primary school teachers are men; the overwhelming majority of teachers are women.

    When Jess-let’s-ignore-the-rape-gangs-for-as-long-as-possible-Phillips announces that boys will receive anti-misogyny lessons I can’t help but wonder how different things might be if, rather than anti-misogyny lessons, boys were provided with an education system designed and delivered by 50% men, not one designed by women for girls. The misogynistic term Karen seems a perfectly apt response to this sort of misandrist initiative.
    

She also notes:

It is not an original point, but it is worth repeating: the problem is not men, but insufficient men in the lives of boys. With 52% of children now born outside of marriage or civil partnership and with 45% of children not living with both biological parents, hundreds of thousands of boys are raised without fathers and, with scarce male teachers at school, limited male role models. Let’s not forget that by the end of primary school around 63% of girls meet the expected standard in reading, writing and maths, compared to 56% of boys; at GCSE, 71% of girls achieved grade 4 (C) or higher across subjects, compared to 64.2% of boys. 

Gray is writing about the situation in the UK, but it can't be too different in the U.S. 

NY Post: Beware Turkey's Ambitions

Writing at the New York Post, Jonathan Schanzer warns: "Beware Turkey’s ambitions in the post-Iran power vacuum." He points out:

    Tehran has for years projected power by proxy across the Middle East, sponsoring terrorist groups like Hamas in Gaza, Hezbollah in Lebanon, the Houthis in Yemen, Shiite militias in Iraq, and other malign actors across the region.

    Should the regime collapse, other aspiring regional powers will seek to fill the void.

    And while many countries may think regional leadership is theirs to inherit, there is one powerful player to watch: the Republic of Turkey.

    The country has the second-largest army in NATO.

    It has a growing drone industry and a government-tied military contractor, SADAT, that is training and arming militias across the Muslim world.

    Concurrently, Ankara has been cultivating terrorist proxies in the Middle East for years.

    The Turks are key patrons of Hamas, dating back nearly two decades, and are now trying to ensure their participation in the Gaza peace effort — despite opposition from the Israelis, who are wary of Ankara’s intentions.

    But the Turks are deployed elsewhere, too.

    Ankara is now supporting Hezbollah in Lebanon.

    It’s the primary patron of the new Syrian regime, led by former al-Qaeda leader Ahmad al-Sharaa, making Syria a forward base with key military and intelligence platforms.

    That’s to say nothing of Turkey’s longstanding military deployments in Northern Iraq, Somalia, Qatar and more.

    In short, Ankara has blanketed the region, leaving it well positioned to fill the void left by the Islamic Republic.

And from an eschatological perspective, I would also note that Turkey is one of the leading candidates for the land of Gog and Magog. 

Weekend Reading #60

 Some longer and more involved reading for the weekend:

  •  First up, Greg Ellifritz's Weekend Knowledge Dump at his Active Response Training blog. Some of the articles Greg included that I thought might be useful or interesting:
    • An article from The Armory Life on when is using your CCW a mistake? Basically telling you that you need to consider that the weapon is the tool of last resort and you should be avoiding or withdrawing from danger when possible.
    • Recoil offers some tips for buying a firearm over Gun Broker.
    • An article on selecting the best defensive weapon for your handgun, which can vary according to caliber, power, and velocity. I see a lot of tests of ammo that work fine out of a  longer barrel but lack the expansion due to lower velocity when shot from the shorter barrels of the compact and micro sized weapons. 
    • An article from Skilled Survival on putting together a get-home bag and what to do if caught up in a riot. 
    • Athlon Outdoors gives a basic overview of the primary models of AKs issued by the Soviet Union and, later, Russia. It doesn't address the variants (like the AK-74U) produced by the Soviets/Russians, nor the models produced by other countries. 
    • Wideners tests shooting a tire and whether it can disable a car. Mythbusters did an episode on this that I would also recommend that you watch if you can locate it. Basically, shooting through the sidewall leaves too small of hole--but the Mythbusters had a spectacular result when a shot went through the tread and blew a chunk out of the barrel of the wheel.  But even with the tires flat, a car can still drive. 
    • Pew Pew Tactical has some advice for concealed carry for big guys (i.e., husky, but not with a particularly big gut). Basically, it shows that even those guys can carry concealed if they have a large enough, loose enough, cover garment that they can wear untucked. 
    • Gun Digest offers on what to do after a defensive shooting. The main takeaway is do not have a firearm in your hand when the police show up or you might not survive the encounter.
  • An interesting article that Jon Low of Defensive Pistolcraft shared with me: "A Spelunker Thought She Found Trash in a Cave. It Was Actually Evidence of a Lost Civilization"--Popular Mechanics.  Jon knows I'm interested in archaeology. Anyway, an excerpt from the article:

    A mapping expedition in the Tlayócoc cave in Mexico led a professional cave explorer to a hidden chamber containing shocking evidence of an extinct civilization.

    Yekaterina Katiya Pavlova ventured to a community in the Sierra de Guerrero to further map the Tlayócoc cave. When Pavlova and local guide Adrián Beltrán Dimas reached the bottom of the cave, having already explored all that was mapped, they opted to head into an unknown passage through a submerged entrance. The effort paid off.

    The passage led to a previously unseen room in which two engraved shell bracelets sat atop stalagmites, likely as an offering, according to a translated statement from the Mexican National Institute of Anthropology and History (INAH).

    The explorers also found another bracelet, a giant snail shell, and pieces of black stone discs similar to pyrite mirrors—all of it dated to more than 500 years ago.

    Archaeologists then descended on the cave, uncovering 14 total objects—three shell bracelets, a bracelet fragment, the giant snail shell, a piece of burnt wood, and pieces of eight stone discs (two of which were complete). Each of the bracelets were made from snail shells—likely a marine species—and were engraved with anthropomorphic symbols and figures.

    The bracelets feature S-shaped symbols known as xonecuilli, zigzagging lines,a and circles to create human faces in profile. These designs could be meant to signify deities.

    The archaeologista estimate that the items were left in the cave during the Postclassic period between 950 and 1521 A.D.—a time when the area was known to be populated by the now-extinct Tlacotepehaus ethnic group. 

    A biotech company that aims to resurrect lost creatures said Tuesday it has hatched live chicks in an artificial environment — a development that was met with mixed reviews from scientists and critics of its de-extinction mission.

    Twenty-six baby chickens — ranging from a few days to several months old — were born from a 3D printed lattice structure that mimics an eggshell, according to Colossal Biosciences.

    Colossal previously announced it had genetically engineered living animals to resemble extinct species, including mice with long hair like the woolly mammoth and wolf pups that take after dire wolves.

    Colossal’s CEO Ben Lamm said the artificial egg technology could one day be scaled up to genetically tweak living birds to resemble New Zealand’s extinct South Island giant moa, whose eggs are 80 times the size of a chicken’s and would be difficult for any modern bird to lay. 

  •  "Davy Crockett and the Geopolitics of the Alamo"--Rob Martin. A review of Davy Crockett's career, that there were many Hispanics that supported Texas liberation from Mexico, and the long term geopolitical importance of the Alamo and Texas independence:

    Had Santa Anna taken New Orleans, he would have reversed Jefferson’s achievement in securing the Louisiana Purchase and accomplished what the British in 1815 could not: the reduction of the United States to a servile position. And with all commerce in the Ohio, Missouri and Mississippi river basins bottled up at Santa Anna’s mercy, not only might America never have generated the capital, industrial strength and military might needed to become a great power, but an authoritarian Mexico might well have supplanted it, expanding throughout the West and the Caribbean Basin as well.

    But for Houston’s victory at San Jacinto — but for Davy Crockett’s martyr's death at the Alamo, enabling Houston’s triumph — the American experiment might well have come to nothing.  America might well have been recolonized in that era of global European expansion which saw India and China subjugated (as indeed Mexico was by France for a time, during the 1860s). And with the coming of the 20th Century, freedom might well have perished from the Earth. 

Thursday, June 11, 2026

Northern Ireland's Unrest And Gun Control

Tom Knighton writes about "Ireland [sic], Unrest, and Gun Rights: How Gun Control Played a Role in This Week's Events." Knighton's basic argument is that the mostly peaceful protests we are seeing in Northern Ireland would not have happened if the UK government actually listened to its people. He writes:

In [Northern] Ireland, a lot of people feel unheard. They don't like the direction their country has gone, but the ruling authorities don't actually give a damn about their feelings, and so they witness the same thing we see all over the rest of the continent, where so-called immigrants walk around decide the rules of Irish society don't apply to them, sexually harassing women, grooming children for sexual preditation, assaulting and/or killing innocent people; all while the authorities protect these monsters and the people are powerless to protect themselves. 

He also argues that if the citizens of the benighted UK had an actual right to self-defense, including being able to carry and use firearms, none of the unrest we are seeing would have happened: the Sudanese migrant that sliced up a man's face in Belfast and attempted to decapitate him may well have been shot and killed; ditto for the Sikh that stabbed Henry Nowak to death. Knighton explains:

    Ireland [sic], like most other European nations, has strict gun control laws that basically make it impossible for anyone to have a gun they could use for self-defense purposes. They trusted the government to protect them from the evil of the world, but instead, the government brought the evil in and then acts as a shield [for that evil]. ...

    Still, the gun control thing exists, and those who don't want to assimilate to their new homes are still shielded, while the people who trusted their governing authorities to protect them fail.

    It's not surprising that a particularly brutal attack on a Belfast street riled people up. The fact that it was another example of how there is no protection for the Irish was made abundantly clear, and the truth is that the Irish
[sic] government has little to fear from its disarmed population. The riots are a response to being ignored by the state.  

Unfortunately, besides confusing Northern Ireland for Ireland, Knighton fits into that part of the political spectrum where he doesn't care whether white people go extinct; that we should still accept migrants even if some are evil, explaining: "No, not everyone who immigrates to a Western nation is evil by any stretch of the imagination. I know far too many who are good, decent people who just wanted to become Americans, and one must believe that it's true throughout the rest of the Western world." One wonders if he would give his child a bag of candy knowing that some of the candy is poisoned, arguing that it is okay because much of the candy is perfectly good.  

RPG Saturday: Ringworld

       Last week I covered Chaosium's Call of Cthulhu role playing game which used what became Chaosium's Basic Roleplaying  game m...